Industry Production
For every industry that needs raw materials: you need 1 load of every raw material required to make one load of output. For example: the bronzeware maker needs 1 load of bronze and 1 load of clay to make 1 load of bronzeware.
The weaponsmith: it needs one load of either bronze or iron or steel (depending on the age) to produce 1 load of weapons.
Raw materials
Building | Output | Production per year | Remarks |
---|---|---|---|
Clay Pit | Clay | 12 | |
Logging Shed | Wood | ~13 for trees ~11 for bamboo |
Numbers are for ideal circumstances. Production highly depends on the availability and distance to trees/bamboo |
Stoneworks | Stone | 11.3 | 11.3 is only possible when the stoneworks is close to the quarry |
Salt Mine | Salt | 12 | |
Bronze Smelter | Bronze | 10.66 | Ore has to be close to the smelter to get the maximum output |
Iron Smelter | Iron | 10.66 | Ore has to be close to the smelter to get the maximum output |
Steel Furnace | Steel | 10.66 | Ore has to be close to the smelter to get the maximum output. Requires 1 wood to produce 1 load of steel |
Manufactured goods
Raw materials needed | Building | Output | Production per year |
---|---|---|---|
bronze and clay | Bronzeware Maker | Bronzeware | 6 |
clay | Kiln | Ceramics | 6 |
lacquer and wood | Lacquerware Maker | Lacquerware | 6 |
hemp | Paper Maker | Paper | 6 |
uncut jade | Jade Carver's Studio | Carved jade | 6 |
raw silk | Weaver | Silk | 6 |
bronze or iron or steel, depending on age |
Weaponsmith | Weapons | 6 |
Cash
Input needed | Building | Production per year | Remarks |
---|---|---|---|
- | Mint | ~1066 cash | Ore has to be close to the smelter to get the maximum output |
paper | Money Printer | 6x 200 cash | 1 load of paper produces 200 cash |
Usage
So now you know how much you can produce, let's see how you can use these resources.
Resource | Used by |
---|---|
Clay | Kiln Bronzeware maker Ceramists' Guild (monuments) |
Wood | Steel smelter Lacquerware maker Tax office Confucian academy Crossbow fort Chariot fort Catapult fort Carpenters' Guild (monuments) |
Stone | Masons' Guild (monuments) |
Salt | Mill (food supplement) |
Bronze | Bronzeware maker Weaponsmith |
Iron | Weaponsmith |
Steel | Weaponsmith |
Bronzeware | Market: needed to evolve elite housing |
Ceramics | Market: needed to evolve housing |
Lacquerware | Market: needed to evolve elite housing |
Paper | Tax office Confucian academy Money printer |
Carved jade | Export |
Silk | Market: needed to evolve elite housing |
Weapons | All forts |