Industry Production
For every industry that needs raw materials: you need 1 load of every raw material required to make one load of output. For example: the bronzeware maker needs 1 load of bronze and 1 load of clay to make 1 load of bronzeware.
The weaponsmith: it needs one load of either bronze or iron or steel (depending on the age) to produce 1 load of weapons.
Raw materials
Building | Output | Production per year | Remarks |
---|---|---|---|
Clay Pit | ![]() |
12 | |
Logging Shed | ![]() |
~13 for trees ~11 for bamboo |
Numbers are for ideal circumstances. Production highly depends on the availability and distance to trees/bamboo |
Stoneworks | ![]() |
11.3 | 11.3 is only possible when the stoneworks is close to the quarry |
Salt Mine | ![]() |
12 | |
Bronze Smelter | ![]() |
10.66 | Ore has to be close to the smelter to get the maximum output |
Iron Smelter | ![]() |
10.66 | Ore has to be close to the smelter to get the maximum output |
Steel Furnace | ![]() |
10.66 | Ore has to be close to the smelter to get the maximum output. Requires 1 ![]() |
Manufactured goods
Raw materials needed | Building | Output | Production per year |
---|---|---|---|
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Bronzeware Maker | ![]() |
6 |
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Kiln | ![]() |
6 |
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Lacquerware Maker | ![]() |
6 |
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Paper Maker | ![]() |
6 |
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Jade Carver's Studio | ![]() |
6 |
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Weaver | ![]() |
6 |
![]() ![]() ![]() depending on age |
Weaponsmith | ![]() |
6 |
Cash
Input needed | Building | Production per year | Remarks |
---|---|---|---|
- | Mint | ~1066 ![]() |
Ore has to be close to the smelter to get the maximum output |
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Money Printer | 6x 200 ![]() |
1 load of paper produces 200 cash |
Usage
So now you know how much you can produce, let's see how you can use these resources.
Resource | Used by |
---|---|
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Kiln Bronzeware maker Ceramists' Guild (monuments) |
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Steel smelter Lacquerware maker Tax office Confucian academy Crossbow fort Chariot fort Catapult fort Carpenters' Guild (monuments) |
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Masons' Guild (monuments) |
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Mill (food supplement) |
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Bronzeware maker Weaponsmith |
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Weaponsmith |
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Weaponsmith |
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Market: needed to evolve elite housing |
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Market: needed to evolve housing |
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Market: needed to evolve elite housing |
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Tax office Confucian academy Money printer |
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Export |
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Market: needed to evolve elite housing |
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All forts |